dimanche 30 décembre 2012

2012-12-21-64

[Rumour] AMD prepares six-core desktop CPU

Not surprisingly, AMD is preparing a desktop version of its Istanbulsix-core server CPU. Istanbul is an extension of the Shanghai 45nm core,and includes the same 6MB L3 cache as with the quad core versions. Dueto six cores, the total L2 cache is 3MB. Codenamed "Thuban" which meansDragon in Arabic (possibly a nod to Abu Dhabi government's investment inGlobalfoundries), the desktop six-core is expected to be branded AMDPhenom II X6 and manufactured on the same 45nm SOI process, fitting the AM3 socket, as thecurrent AMD Phenom II processors.

Thuban is expected to arrive with the Leoplatform as previously reported. Thus, it might release in the lateQ2 '10 timeframe.



What is surprising, however, is that AMD is waiting an entire year to unveil the desktop version of its six-core, considering the server versions have been selling since June 09. In fact, AMD will have 8/12 core server CPUs out before desktop hits 6 cores. Thus far, AMD have held a competitive position on a price/performance scale against Intel, but the arrival of Lynnfield Core i5/i7 will surely shake up the mainstream/performance CPU market. Perhaps AMD is waiting for DirectX 11's multithreading optimizations, and further developments and support for multithreaded applications, which might give its 6 cores an edge against Intel's 4 cores.

Intel is also preparing its 32nm six-core CPU, codenamed "Gulftown", expected to be branded Core i9. It will release in the Q2 '09 timeframe as well. However, Thuban will surely lose to Gulftown on performance - which will be monopolizing the enthusiast segment. Thuban is expected to compete against Core i5/i7 CPUs.

While this rumour was not confirmed by AMD, it seems inevitable, considering AMD has virtually no new products till the next-generation architecture Bulldozer in 2011.

Reference: Xbitlabs

vendredi 28 décembre 2012

2012-12-21-85

[Rumour] ATI Radeon HD 5800 series refresh in summer

Much like the Radeon HD 4890 last generation, ATI is rumoured to bepreparing a refresh for its Cypress GPU. Details are unavailable atthis stage. Whether it will be a die shrink, increase in shader counts,or just clock speed optimizations (ala HD 4890) is unknown.

TheHD 5800 refresh should come in right after the GF100 as a directcompetition. If GF100 does end up competitively priced, ATI have asignificant price cut buffer in the short term, with the refresh takingover within a couple of months.

Reference: Fudzilla


jeudi 27 décembre 2012

2012-12-21-248

3DLabs Wildcat Realizm Technology

3Dlabs Inc., Ltd., a leading innovator in professional visual processing,today announced at the NAB (National Association of Broadcasters) 2004 tradeshow in Las Vegas, Nevada, a major breakthrough in graphics architecture:Wildcat® Realizm? technology. The architecture combines a next-generation VisualProcessing Unit (VPU) and a unique Vertex Scalability Unit (VSU). These worktogether to enable a software-compatible family of graphics accelerators rangingfrom a single VPU AGP 8x solution to a unique dual-VPU configuration, whichtakes full advantage of the enhanced bandwidth of PCI Express. Wildcat Realizmis specifically designed to provide unmatched graphics productivity for CAD, DCCand visualization professionals. It represents a significant advancement inaccelerating industrial-strength shader programs written in high-level shadinglanguages such as the OpenGL® Shading Language and Microsoft® DirectX® 9.0 HLSL.A range of products based on the Wildcat Realizm architecture is expected to beavailable mid-2004. 3Dlabs is a wholly owned subsidiary of Creative TechnologyLtd. (NASDAQ: CREAF).

"3Dlabs revolutionized the workstation graphics industry when it delivered thefirst compiler-friendly VPU and initiated the creation of the OpenGL ShadingLanguage," said Hock Leow, president of 3Dlabs. "Wildcat Realizm technologybuilds on that significant innovation by creating a uniquely scalablearchitecture with unmatched programmability. Our innovative VSU outperformsordinary PCI Express bridge chips by adding significant geometry processingpower and supporting multiple VPUs to enable high-level shader programs thatdeliver new levels of professional productivity."

Packed with more than 150 million transistors, the Wildcat Realizm VPU removesany boundaries to running professional-grade shader programs to generatecinematic-quality visuals in real time. Wildcat Realizm shatters the fragmentshader programmability limits of previous architectures by supporting up to aquarter of a million instructions stored in virtual memory and offering advancedflow control. Wildcat Realizm technology implements a full floating-point VPUpipeline, with up to full 32-bit floating point per component accuracy anddirect display of floating point pixels - an industry first.

The Wildcat Realizm VSU provides extreme geometry performance while enabling adual-VPU configuration to provide unmatched high-end graphics solutions. TheWildcat Realizm VSU receives graphics commands at full bandwidth from a 16 lanePCI Express interface and processes vertices with an incredible 67 billionfloating point operations per second in a powerful SIMD (Single InstructionMultiple Data) array of highly optimized vector processors. The VSU is then ableto drive two VPUs at full bandwidth over a 8.4GB/sec interface while optimallydistributing graphical primitives between the two VPUs to achieve a genuinedoubling of both geometry and fill-rate performance.

"Wildcat Realizm technology will significantly advance the flexibility andcomplexity of graphics VPUs, to enable higher quality images and interactivity,"said Woll Newall, product manager at LightWork Design. "By working closely with3Dlabs we have ensured that LightWork's Real-time provides the perfect solutionfor application developers to take best advantage of these advances."

"Hands down, the new Wildcat Realizm technology is truly an amazing engineeringfeat and incredible to see in action," said Antony Hervo, solution partnermanager at SolidWorks Corporation. "SolidWorks® 2004 RealView customers canrealize maximum speed and raw power when they team the OpenGL Shading Languageand 3Dlabs' Wildcat Realizm technology together."

"Maya professionals require power, pixel accuracy and an unencumbered outlet forcreativity," said Rob Hoffmann, senior Maya manager for Alias. "3Dlabs has ahistory of exceptional products that deliver the performance our customersrequire. Based on that history, we can't wait to see the performance, qualityand functionality that Wildcat Realizm technology has for high performancegraphics professionals."


Wildcat Realizm Features and Benefits

AGP 8x and PCI Express Support: Built with every graphics professional in mind,3Dlabs Wildcat Realizm technology will be available for both AGP and PCI Expresssystems.

Flexible Floating-Point Processing: Wildcat Realizm technology can process up to128-bit pixels with full 32-bit floating point per component accuracy for thehighest color fidelity. 128-bit pixels can be seamlessly converted to and from64-bit pixels with 16-bit floating point per component accuracy that provides afull floating-point computing environment with optimized storage requirements.

Compiler-friendly SIMD Architecture: Wildcat Realizm's processor resources areorganized in regular and orthogonal SIMD arrays to ensure that 3Dlabs' compliersproduce efficient code that runs the most advanced shading programs.

Virtual Shader Program Storage: The largest shader programs can be effortlesslycompiled and executed with Wildcat Realizm technology's massive program sizelimits of up to 256K of instructions stored in virtual memory.

Efficient Hierarchical Z-buffer: Hierarchical Z-buffer culling rapidlydetermines which pixels are displayed or hidden so the processor does not wasteclock cycles rendering portions of the scene that are not visible.

Sophisticated Texture Access: The Wildcat Realizm VPU can access up to 32textures simultaneously to enable highly sophisticated fragment shader programsto be written that efficiently process a large number of inputs in a singlepass.

Performance-boosting DirectBurst? Technology: The Wildcat Realizm VSU supportsonboard DirectBurst memory that transparently stores rendering commands andgeometry data on the graphics accelerator to significantly accelerate anygeometry-intensive application.
Hardware-accelerated Imaging Pipeline: Wildcat Realizm technology features animaging pipeline that is completely hardware accelerated to avoid imageprocessing bottlenecks.

Extended Virtual Memory: Wildcat Realizm technology supports an extended virtualmemory space up to 256 GB for leveraging the capabilities of 64-bit systems.With full-demand paging, designers can seamlessly manipulate larger modelsfaster than before.

Multiple High-resolution Displays: Wildcat Realizm supports up to two,high-bandwidth dual-link DVI-I outputs that are ideal for driving multiplehigh-quality professional displays from a single graphics accelerator includingtoday's high-end 9.2 Megapixel displays.

Multiview Capabilities: Wildcat Realizm technology integrates 3Dlabs'fifth-generation Multiview Genlock and Framelock capabilities for seamlesssynchronization and edge blending between displays and systems for visualsimulation, virtual reality and broadcast applications.

Comprehensive Operating System Support: Wildcat Realizm also offers support forboth 32-bit and 64-bit platforms running Windows® and Linux® operating systems.



mercredi 26 décembre 2012

2012-12-21-71

[Rumour] AMD to use both Globalfoundries and TSMC for 28nm GPUs

Earlier this year, AMD CEO Dirk Meyer stated that the "first intersection" of 28nm ATI GPUs will be manufactured on Globalfoundries' 28nm process. Rumours have continued ever since about the possibility of moving completely to GloFo or dividing between TSMC and GloFo. Fudzilla now reports that AMD GPG is now working on two 28nm chips - one for TSMC, one for GloFo.

However, the nature of these two chips are not explained. It could be possible that AMD is planning the flagship at the more stable process (presumably TSMC), and derivatives at the upcoming process (presumably GloFo). AMD has tried a somewhat similar approach before, with the HD 4770, which featured a different, and as it proved to be, risky, process to rest of the HD 4000 series. The HD 4770 experiment provided vital intel for the success of the HD 5000 series on the same troubled 40nm process. There's no doubt that AMD has Globalfoundries in mind for the long-term future, but perhaps they do not want to risk an entire generation with a company which has never manufactured a high performance GPU before.

While recent rumours suggest AMD 28nm GPUs can be ready as early as H1 2011, Fudzilla stands by the original timeline of late 2011. Before then, TSMC's storied 40nm Bulk process is set to see more action - in the form of Nvidia's Geforce 400 series, AMD's Southern Islands and AMD's first Fusion APU - Ontario.

Reference: Fudzilla



mardi 25 décembre 2012

2012-12-21-505

Adobe Releases Lightroom 3.3 and Camera Raw 6.3 Along With New Lens Profile Downloader


Adobe Releases Lightroom 3.3 and Camera Raw 6.3 Along With New Lens Profile Downloader

Singapore, — Dec 8, 2010 — Adobe has announced that Lightroom 3.3 and Camera Raw 6.3 updates are available for immediate download on Adobe.com. Originally posted as release candidates on Adobe Labs, the final updates bring raw file support to 15 new popular camera models including Nikon D7000 and Canon Powershot S95, as well as lens profiles for over 60 new Nikon, Canon, Pentax and Sigma lenses. Available on Adobe Labs, the Lens Profile Downloader 1.0 – a free companion application to Lightroom 3, Photoshop CS5 and Camera Raw 6 – allows customers to search, download, rate and comment on over 300 lens correction profiles provided by the community. Photographers can create custom profiles for their own lenses and share them with the user community.


A full list of the newly added raw camera support and the new and improved lens profiles can be found on the Lightroom Journal: http://blogs.adobe.com/lightroomjournal.

Lightroom is the essential digital photography workflow solution, helping serious amateur and professional photographers quickly import, manage, enhance and showcase all their images within one application. The Photoshop Camera Raw plug-in provides fast and easy access to raw image formats produced by many leading digital cameras.


Local Information, Pricing and Availability

The Lightroom 3.3 update is available as a free download for Lightroom 3 customers, and the Photoshop Camera Raw 6.3 plug-in is available as a free download for Photoshop CS5 customers. For more information and to download these updates as well as the Adobe Lens Profile Downloader 1.0 and Lens Profile Creator, visit http://www.adobe.com/ap/downloads/updates/.

For further information about Adobe Corporate or Product News related to Singapore, follow us on Facebook at http://www.facebook.com/AdobeSEA.


Newly Supported Camera Models

Canon PowerShot G12Canon PowerShot S95Nikon D3100Nikon D7000Nikon Coolpix P7000Olympus E-5Panasonic Lumix DMC-GF2Panasonic Lumix DMC-GH2Pentax K-5Pentax K-rRicoh GXR, GR LENS A12 28mm F2.5Samsung NX100Samsung TL350 (WB2000)Sony A560Sony A580


lundi 24 décembre 2012

great halloween movie countdown #3 “the hills run red”

Okay, I know what you’re thinking before you even say it — and Karnak the Mystic I’m not — “looks like a cheap straight-to-video knockoff of “The Hills Have Eyes.’” And you know what? You’re right. And wrong. Be patient for the briefest of moments and all shall be explained.

Director Dave Parker (“The Dead Hate the Living”) has indeed lensed a relatively low-budget horror flick here that treads on some — I repeat, some — similar thematic ground as Wes Craven’s — ummmm— similarly-titled classic, namely that city folks should not leave the concrete jungle because rural America is populated by psychos out to kill you for the hell of it (a fact which the movie itself even acknowledges in one of its many self-referential dialogue sequences) , and the name itself is a way-obvious —again with the ummmm —-? “homage,” shall we say. Hell, if you take a look at the DVD cover pictured below, you’ll see that they even rip off the logo of Alexandre Aja’s HHE remake exactly:

And while we’re (briefly) on the subject of the DVD (which contains a nice 16:9 letterboxed picture, a first-class 5.1 surround mix, a feature-length generally thorough and scene-specific commentary from Parker, co-writer David J. Schow, and producer Robert Meyer Burnett, and a just-under-30-minute “making of” featurette, for those of you who get into the extras), whatever you don’t — I repeat, absolutely do not — read the back of the box before you see watch this film, it gives away waaaaayyyy too much. And yes, this is a lesser-budgeted picture shot in Bulgaria (where Steve Miner’s deplorable “Day of the Dead” remake was also made for budgetary reasons) that, while it got the occasional screening at some recent horror conventions, was destined for DTV release from the get-go by Warner Premiere and Dark Castle Entertainment (the credits even list the script as being a “teleplay”).

So that’s where you’re right — but before you pat yourself on the back too hard, this is the point at which your preconceived notions about “The Hills Run Red” get left in the dust, because in truth, while it “borrows” these elements from HHE, Parker’s film is actually an equal-opportunity thief that also swipes elements liberally from countless other horror staples.

We’ve got the masked slasher a la Jason and Michael. The film-within-a-film (or “metafilm,” if you prefer) conceit from “Wes Craven’s New Nightmare” and Fulci’s “Cat in the Brain.” We’ve got the abandoned cabin in the woods from “The Evil Dead, ” “Cabin Fever,” and too many others to mention. We’ve got a little bit of “Saw”-style torture porn. We’ve got the “movie to evil to ever be seen by human eyes” of John Carpenter’s “Masters of Horror” entry “Cigarette Burns.” And we’ve got the previously-mentioned self-referentiality-as-a-quick-means-of-purportedly-”subverting”-standard-horror-elements that made the “Scream” series, and damn near ever other teen horror that followed it, such a hit. So while there well and truly is nothing new under the sun — or in “The Hills Run Red,” for that matter — Parker and company wear their influences on their collective sleeves so obviously here that it’s obvious from the get-go that he’s not trying to reinvent the wheel, much less give you something daringly original. What HRR is attempting to do, rather, is essentially serve the horror equivalent of Irish stew — familiar ingredients blended together in a (hopefully) appetizing manner that hit the taste buds a bit differently when mixed in combination than they would if prepared individually.

And in that respect, this reviewer must say, “The Hills Run Red” succeeds admirably.

In 1982, director Wilson Wyler Concannon (portrayed in flashback by William Sadler of “The Mist,” among other credits) made his one and only film, a shockingly brutal slasher flick called “The Hills Run Red” about a countryside psycho simply known as “Babyface,” a man-child brute so disturbed that he cut his own face off and tied on a baby mask with barbed wire before going about a life of murder, mayhem, and mutilation. He even carried a baby’s rattle — billed as his “death rattle” — that he shakes before descending upon his victims just to let them know that they’re, you know, fucked. I guess he’s just courteous like that (and this reviewer must admit that the first time he heard the “death rattle” it was, in fact, pretty damn creepy). But I digress.

Anyway, “The Hills Run Red” traumatized audiences so much that it was pulled from theaters in just a few days and all prints of the film were recalled and, presumably, destroyed. The actors who played in it have never been found, and Concannon himself has even vanished. All that exists to prove this film was ever made is a trailer and a handful of still photos.

Now, what the hell do you think would happen if such a scenario existed in reality? Needless to say, a small but fanatical cult has formed around the film, and they’re willing to go to great lengths to try to track down an actual print of the movie itself.

One such devotee is our erstwhile protagonist Tyler (Tad Hilgenbrinck of, dare I even mention it, “The Lost Boys 2″), a film student who’s determined to do what all others have so far failed to accomplish, namely get ahold of “The Hills Run Red” by any means necessary, and to document his quest for this bit of celluloid legend in a movie of his own. Succeed or fail, he’s got his trust high-def video camera with him and is going to record his exploits for posterity — or maybe just for his fellow “Hills” fans, whatever.

Along for the journey are his girlfriend, Serina (Janet Montgomery) and his best friend and roommate Lalo (Alex Wyndham), who have been screwing around on Tyler behind his back while his unhealthy “Hills” obsession has taken over every aspect of his life.

When we join the story, though, Tyler’s finally gotten a lucky break —a-never-seen-on-screen fellow HRR aficionado has leaves a message on his answering machine (guess he blew all his spending money on his film gear) saying that he’s found Concannon’s daughter, Alexa (Sophie Monk), who actually starred in the film as a child,? working at a strip club about 20 minutes outside of the never-named city they live in. And here’s where the movie asks you to suspend disbelief maybe just a little too much.

First off, Tyler goes into said strip club and asks for Alexa by her first and last name — and the manager points her out to him! Try that at a tittie bar in your hometown and see how you fare. Ask for? a girl by her stage name — “Sherri,” “Honey,” “Cassidy,” “Vanity,” whatever — and you might have some luck. Ask for her by the name on her birth certificate — “Mary Jones, ” “Sally Smith,” you name it — and the best you’ll probably get is a blank stare in return because the manager or bouncer or bartender or whoever probably doesn’t even know her real name since she’s paid in cash and those establishments tend not to bother with a whole lot of paperwork if you look like you’re over 18. Tyler asks for “Alexa Concannon” and the boss-man points her right out.

Next up, Tyler finds she’s a hopeless heroin junkie living out of a motel. So what does he do? Ties her up to her bed, flushes her drugs and hardware down the toilet, and stays with her until goes through painful withdrawals on the way to getting clean from her smack habit — all of which takes a grand total of three days! Dear God, there are people who spend three years getting that stuff out of their system, and going “cold turkey” almost never works! That’s why they invented a little something called methadone.

Anyway, with a newly-clear-headed Alexa in tow, he, Lalo, and Serina all head off into the woods to find the legendary cabin of Wilson Wyler Concannon, where Alexa thinks there might actually be a print of the film that her father stashed away — oh, and apparently he shot the film itself in the nearby environs, so Tyler’s got a major documentarian’s wet dream on his hands here since he can record his search for the lost movie and his pilgimage to its filming locations all in one go.

On their very fist night on the woods, though, about halfway to where Alexa thinks she remembers the cabin is (and we get a lot of nice interplay along the way between present-day “reality” and “archival” footage of the” film itself,”particularly when they stumble upon spots where some of the grislier kill scenes were recorded), they run into trouble of the local variety when a pack of hillbilly hooligans descends upon them while they sleep with the intention of — stop me if you’ve heard this one before — and before that — and before that — and before that — stealing all their shit and raping the women and recording it for sale to the ever-nefarious “porno industry.”

Things don’t go quite as planned for the redneck rapists, though, when they hear the sound of a rattle in the cold night air and come face to face (or face to? mask, as the case may be) with none other than “Babyface” himself, who apparently is much more than just a slice (pun intended or not? I leave it for you to decide)? of celluloid fiction.

What follows next are a series of usually-downright-surprising-and-often-quite-nauseatingly-revolting plot twists as our merry band of wilderness wanderers run for their lives, find Concannon’s cabin, hide wherever they can when they need to, and generally try to discern fact from fiction in their attempt to unravel the legend of “The Hills Have Eyes.” The kill scenes are terrific, suitably gruesome, and uniformly well-shot. The musical score nicely complements — and yes, okay, at times foreshadows — the action on-screen, and the “aren’t'-we-so-very-clever”ness of the film’s opening acts gives way to some good old-fashioned stomach-churning horror and seriously brual violence.

“Babyface” himself (Raicho Vasilev, not that it really matters — a guy who, I’m guessing by the name, must be a Bulgarian local, as were much of the cast and crew) is one of the downright more awesome slashers to hit the scene in a long time, and his backstory unfolds at a nicely deliberate pace, as does the story of whatever happened to Concannon and his film. Simply put, “The Hills Run Red” will leave you guessing most of the way through its our-and-twenty-minutes-or-so run. Okay, there’s one extra little “gotcha!” moment at the end, as the credits are rolling, that’s not all that exciting or, for that matter, even necessary, but I’ll forgive Parker and his cohorts that one extra exclamation point and I understand why they overplayed their hand since they really are on a pretty solid roll with the surprises for the last 20-30 minutes and probably figured they had one more trick up their sleeve when, in actuality, they didn’t. Certainly a forgivable sin.

As are most of? the others in “The Hills Run Red.” Hilgenbrinck, for his part, doesn’t have nearly the acting chops to carry a lead role, but the other players, particularly Monk, who’s asked to go through a lot of sudden character changes as the story unfolds, acquit themselves pretty well, and as “final girls” go, Janet Montgomery does a pretty nice job of things.

To be honest, I think that Warner Premiere could have had a little bit of luck with this in theaters. It’s certainly a damn sight better than most of this year’s slasher fare (like the wretched “Friday the 13th” remake), or even that of most recent years. “Babyface” is downright iconic, and the story, while openly derivative as hell, certainly is less so than any of the remakes clogging up theater screens these days, and to answer the question your humble reviewer posed earlier, yes, the various overly-familiar ingredients are indeed blended together in such a way as to make the individual, and admittedly instantly-recognizable, parts come across in a unique new combination of flavors (just to bring back the food metaphor). It’s not the work of a master chef (although Parker has certainly honed his craft beyween the year 2000 , when “The Dead Hate the Living” was released, and 2009 — I gather he’s mostly been doing featurette/DVD extra-type “making of” shorts on various films and filmmakers in the lengthy interim), but it’s a better meal than most you’ve had lately, and if Parker tinkers with his ingredients a bit more and shows a little more daring in terms of being willing to add his own seasoning, he may just cook up a classic yet.

Now it’s time for dinner, but before I go I — what’s that you say? Really? What clued you in that I was hungry?

2012-12-21-116

[Rumour] Geforce GTX 460 Specifications, Benchmarks

Heise.de confirm the already rumoured GTX 460 specs, as well as someinsight into its performance. As previouslyrumoured, the GTX 460 will be released in two variants - GTX 460192-bit 768MB and GTX 460 256-bit 1GB. Both variants will otherwise beidentical - featuring 336 SP, clocked at 675/1350/1800. Due to the 1GBvariants wider memory interface, it will have a higher memory bandwidth,despite the same speed memory.

Interestingly, the GTX 460 willhave 56 TMU, which is the same as the 448SP GTX 470. A texture fillratebottleneck had been suspected for GF100, so this enhancement would be ofno surprise.

Heise suggest that the performance of the GTX 460 768MB will be roughly on par with the GTX 465 - an impressive achievement indeed. The Vantage Extreme score was 6000. The GTX 460 seems set to be an incredible overclocker - with tests pushing the GTX 460 up to 900 MHz with a voltage boost. At this speed, it clocks up X8000 Vantage points, outperforming even the GTX 475.

The GTX 460 768 MB will be priced at $230, with the 1GB version at $250. The GTX 460 768 MB looks set to outperform the HD 5830, with the 1GB version closing the gap a little to the HD 5850.

The GTX 460 seems to be easily Nvidia's best card in a long, long time. It will surely end up being the new leader in the $200-$250 segment, if the rumours are to be believed.

Of course, AMD are unlikely to be worried. The HD 5850 should still sail past the GTX 460. We might, finally, see the HD 5850 drop back to its original MSRP of $259. The HD 5830, however, looks to be comprehensively beaten, and must drop to around $200.

The GTX 465 looks set to be one of the shortest lived GPUs ever. A $279 price point made it a poor product on release, and now, the same performance level at $230 will put its existence in serious doubt.

There's undoubtedly going to be a feeling of "too little, too late", and we would expect AMD to continue leading the price/performance/watt metrics, but the GTX 460 is exactly the product which Nvidia needed at this time to put them back in the hunt. Of course, AMD could go for the kill with Southern Islands, but for now, there is finally competition in the mainstream/performance market.

The GTX 460 is set for a wide release on July 14th.

Reference: Heise.de